31-03 Horus Heresy: Age Of Darkness Rulebook (HB)

31-03 Horus Heresy: Age Of Darkness Rulebook (HB)

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Warhammer: The Horus Heresy is a miniatures wargame 

The Book
This 336-page hardback book is a treasure trove of lore, illustrations, and background information for the far-future setting of Warhammer: The Horus Heresy, with comprehensive guides to help you build and paint your collection of models. It also includes the core rules for reenacting the ferocious conflicts of the Age of Darkness with your own armies, and an explanation of different modes of play to suit any hobbyist.

The book opens with a full exploration of the galaxy in which the wars of the Horus Heresy are fought  – and the technologies, factions, armies, and ideals that came to dominate it.

– The Age of the Emperor: An overview of humanity's fall and the Imperium's rise.
– The Imperium of Mankind: A closer look at the structure of the Imperium

– The Legiones Astartes: The Space Marines

– Additional Factions: 
– An Age of Darkness: 

– Pivotal Events of the Horus Heresy: 
You'll then learn how to play Warhammer: the Horus Heresy on the tabletop, with all the core rules you'll need to make full use of its supplements.

– Core Rules: You’ll learn about the general principles of the game, its turns and phases, how to command your units, measure distances, shoot at enemies, and charge into melee. You’ll also learn about Reactions, which allow each player to respond to unfolding events even when it's not their turn.

– Unit Types: The Age of Darkness is dominated by heroes and  war machines. This section explains how to use distinct unit types, such as Characters, Vehicles, and Automata, as well as the Psychic Powers that can be wielded in battle.

– Terrain:  This section provides rules for using different kinds of terrain on your tabletop,

– Special Rules: This section offers a centralised roster of all the universal special rules that govern different units and weapons

This final section provides an overview of the Warhammer: The Horus Heresy hobby, whether setting up games or building an army of your own.

– Showcase: The book includes a photographic showcase of seven stunning Legiones Astartes armies from different hobbyists, including commentary on how they chose to collect, build, and paint that faction. It also offers four battlefield showcases, demonstrating the cinematic ways you can recreate the settings of the Age of Darkness.

– Modes of Play: Different hobbyists enjoy different kinds of gameplay. This section breaks down the various ways to play your games, including the broad categories of Narrative Play, Matched Play, and Open Play, as well as Campaigns and even team games.

– Preparing for Battle: This section explains how to start (and finish) a game, including Force Organisation Charts for assembling your army list, a guide to setting up your table and deploying your armies, a variety of victory conditions, and six missions and six deployment maps to combine for standard games.

– Reference & Index: The book closes out with a reference section, with quick-and-simple rules summaries to help your games run smoothly, and a lengthy index to make looking up specific rules much easier.